disabled hdr due to flickering in games
This commit is contained in:
+30
-30
@@ -5,16 +5,16 @@ if HOSTNAME == "honney-main" then
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position = "0x0",
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scale = 1,
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transform = 0,
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bitdepth = 10,
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cm = "srgb",
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sdr_eotf = "default",
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sdrbrightness = 1.0,
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sdrsaturation = 1.0,
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vrr = 0,
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supports_wide_color = 1,
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supports_hdr = 1,
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sdr_min_luminance = 0.2,
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sdr_max_luminance = 600,
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-- bitdepth = 10,
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-- cm = "srgb",
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-- sdr_eotf = "default",
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-- sdrbrightness = 1.0,
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-- sdrsaturation = 1.0,
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-- vrr = 0,
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-- supports_wide_color = 1,
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-- supports_hdr = 1,
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-- sdr_min_luminance = 0.2,
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-- sdr_max_luminance = 600,
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})
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hl.monitor({
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output = "desc:ASUSTek COMPUTER INC PA279CRV S5LMSB007609",
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@@ -22,16 +22,16 @@ if HOSTNAME == "honney-main" then
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position = "-3840x0",
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scale = 1,
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transform = 0,
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bitdepth = 10,
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cm = "srgb",
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sdr_eotf = "default",
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sdrbrightness = 1.0,
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sdrsaturation = 1.0,
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vrr = 0,
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supports_wide_color = 1,
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supports_hdr = 1,
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sdr_min_luminance = 0.2,
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sdr_max_luminance = 400,
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-- bitdepth = 10,
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-- cm = "srgb",
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-- sdr_eotf = "default",
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-- sdrbrightness = 1.0,
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-- sdrsaturation = 1.0,
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-- vrr = 0,
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-- supports_wide_color = 1,
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-- supports_hdr = 1,
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-- sdr_min_luminance = 0.2,
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-- sdr_max_luminance = 400,
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})
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hl.monitor({
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output = "desc:LG Electronics LG ULTRAFINE 503NTKF3L437",
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@@ -39,16 +39,16 @@ if HOSTNAME == "honney-main" then
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position = "0x-2160",
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scale = 1,
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transform = 2,
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bitdepth = 10,
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cm = "srgb",
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sdr_eotf = "default",
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sdrbrightness = 1.0,
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sdrsaturation = 1.0,
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vrr = 0,
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supports_wide_color = 1,
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supports_hdr = 1,
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sdr_min_luminance = 0.2,
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sdr_max_luminance = 400,
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-- bitdepth = 10,
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-- cm = "srgb",
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-- sdr_eotf = "default",
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-- sdrbrightness = 1.0,
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-- sdrsaturation = 1.0,
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-- vrr = 0,
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-- supports_wide_color = 1,
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-- supports_hdr = 1,
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-- sdr_min_luminance = 0.2,
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-- sdr_max_luminance = 400,
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})
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hl.monitor({
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output = "desc:LG Electronics LG ULTRAGEAR 107MAKR2RE65",
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