diff --git a/480p.svg b/480p.svg
new file mode 100644
index 0000000..1697721
--- /dev/null
+++ b/480p.svg
@@ -0,0 +1,66 @@
+
+
+
+
diff --git a/gpu.py b/gpu.py
index b6910c5..960f808 100644
--- a/gpu.py
+++ b/gpu.py
@@ -9,79 +9,175 @@ n0 = [
[1,1,1]
]
-n1 = [
+n_x = [
+ [0,0,0],
+ [0,0,0],
+ [1,0,1],
[0,1,0],
- [1,1,0],
- [0,1,0],
- [0,1,0],
- [1,1,1]
+ [1,0,1]
]
-n2 = [
- [1,1,1],
- [0,0,1],
- [1,1,1],
- [1,0,0],
- [1,1,1]
-]
+hexnumbers = [
+ [ # 0
+ [1,1,1],
+ [1,0,1],
+ [1,0,1],
+ [1,0,1],
+ [1,1,1]
+ ],
-n3 = [
- [1,1,1],
- [0,0,1],
- [1,1,1],
- [0,0,1],
- [1,1,1]
-]
+ [ # 1
+ [0,1,0],
+ [1,1,0],
+ [0,1,0],
+ [0,1,0],
+ [1,1,1]
+ ],
-n4 = [
- [1,0,1],
- [1,0,1],
- [1,1,1],
- [0,0,1],
- [0,0,1]
-]
+ [ # 2
+ [1,1,1],
+ [0,0,1],
+ [1,1,1],
+ [1,0,0],
+ [1,1,1]
+ ],
-n5 = [
- [1,1,1],
- [1,0,0],
- [1,1,1],
- [0,0,1],
- [1,1,1]
-]
+ [ # 3
+ [1,1,1],
+ [0,0,1],
+ [1,1,1],
+ [0,0,1],
+ [1,1,1]
+ ],
-n6 = [
- [1,1,1],
- [1,0,0],
- [1,1,1],
- [1,0,1],
- [1,1,1]
-]
+ [ # 4
+ [1,0,1],
+ [1,0,1],
+ [1,1,1],
+ [0,0,1],
+ [0,0,1]
+ ],
-n7 = [
- [1,1,1],
- [0,0,1],
- [0,0,1],
- [0,0,1],
- [0,0,1]
-]
+ [ # 5
+ [1,1,1],
+ [1,0,0],
+ [1,1,1],
+ [0,0,1],
+ [1,1,1]
+ ],
-n8 = [
- [1,1,1],
- [1,0,1],
- [1,1,1],
- [1,0,1],
- [1,1,1]
-]
+ [ # 6
+ [1,1,1],
+ [1,0,0],
+ [1,1,1],
+ [1,0,1],
+ [1,1,1]
+ ],
-n9 = [
- [1,1,1],
- [1,0,1],
- [1,1,1],
- [0,0,1],
- [1,1,1]
+ [ # 7
+ [1,1,1],
+ [0,0,1],
+ [0,0,1],
+ [0,0,1],
+ [0,0,1]
+ ],
+
+ [ # 8
+ [1,1,1],
+ [1,0,1],
+ [1,1,1],
+ [1,0,1],
+ [1,1,1]
+ ],
+
+ [ # 9
+ [1,1,1],
+ [1,0,1],
+ [1,1,1],
+ [0,0,1],
+ [1,1,1]
+ ],
+
+ [ # A (10)
+ [1,1,1],
+ [1,0,1],
+ [1,1,1],
+ [1,0,1],
+ [1,0,1]
+ ],
+
+ [ # B (11)
+ [1,1,0],
+ [1,0,1],
+ [1,1,0],
+ [1,0,1],
+ [1,1,0]
+ ],
+
+ [ # C (12)
+ [1,1,1],
+ [1,0,0],
+ [1,0,0],
+ [1,0,0],
+ [1,1,1]
+ ],
+
+ [ # D (13)
+ [1,1,0],
+ [1,0,1],
+ [1,0,1],
+ [1,0,1],
+ [1,1,0]
+ ],
+
+ [ # E (14)
+ [1,1,1],
+ [1,0,0],
+ [1,1,1],
+ [1,0,0],
+ [1,1,1]
+ ],
+
+ [ # F (15)
+ [1,1,1],
+ [1,0,0],
+ [1,1,1],
+ [1,0,0],
+ [1,0,0]
+ ]
]
### FONT: https://github.com/teryror/pixel-fonts/tree/master
+a_p = [
+ [1,1,1,1,1,0],
+ [1,1,0,0,1,1],
+ [1,1,0,0,1,1],
+ [1,1,0,0,1,1],
+ [1,1,1,1,1,0],
+ [1,1,0,0,0,0],
+ [1,1,0,0,0,0],
+ [1,1,0,0,0,0]
+]
+a_1 = [
+ [0,0,0,1,1,0],
+ [0,0,1,1,1,0],
+ [0,1,1,1,1,0],
+ [1,1,0,1,1,0],
+ [0,0,0,1,1,0],
+ [0,0,0,1,1,0],
+ [0,0,0,1,1,0],
+ [0,0,0,1,1,0]
+]
+a_2 = [
+ [0,1,1,1,1,0],
+ [1,1,0,0,1,1],
+ [0,0,0,0,1,1],
+ [0,0,0,1,1,0],
+ [0,0,1,1,0,0],
+ [0,1,1,0,0,0],
+ [1,1,0,0,0,0],
+ [1,1,1,1,1,1]
+]
a_s = [
[0,1,1,1,1,0],
@@ -94,6 +190,28 @@ a_s = [
[0,1,1,1,1,0]
]
+a_h = [
+ [1,1,0,0,1,1],
+ [1,1,0,0,1,1],
+ [1,1,0,0,1,1],
+ [1,1,1,1,1,1],
+ [1,1,0,0,1,1],
+ [1,1,0,0,1,1],
+ [1,1,0,0,1,1],
+ [1,1,0,0,1,1]
+]
+
+a_w = [
+ [1,1,0,0,1,0,0,1,1],
+ [1,1,0,0,1,0,0,1,1],
+ [1,1,0,1,1,1,0,1,1],
+ [1,1,1,1,1,1,1,1,1],
+ [0,1,1,1,0,1,1,1,0],
+ [0,1,1,1,0,1,1,1,0],
+ [0,1,1,0,0,0,1,1,0],
+ [0,0,1,0,0,0,1,0,0]
+]
+
a_c = [
[0,1,1,1,1,0],
[1,1,1,0,1,1],
@@ -229,6 +347,7 @@ def make_board(n: int):
board.append(line)
+
return board_height, board_width, board
def make_sprite():
@@ -288,20 +407,34 @@ colors2 = [
text_bg = black
next_board = make_next_board()
-nb1 = coord(88, 96, 128, 128)
-nb2 = coord(1064, 96, 128, 128)
+nb1 = coord(88, 104, 128, 128)
+next_board1 = make_next_board()
+nb2 = coord(1064, 104, 128, 128)
board_height, board_width, board = make_board(len(colors))
b1 = coord(304, 40, 320, 640)
board2_height, board2_width, board2 = make_board(len(colors2))
b2 = coord(656, 40, 320, 640)
+score0 = make_score()
+s1 = coord(84, 332, 136, 32)
+sn1 = coord(74, 368, 156, 20)
score1 = make_score()
-s1 = coord(84, 454, 136, 32)
-sn1 = coord(74, 490, 156, 20)
-score2 = make_score()
-s2 = coord(1060, 454, 136, 32)
-sn2 = coord(1050, 490, 156, 20)
+s2 = coord(1060, 332, 136, 32)
+sn2 = coord(1050, 368, 156, 20)
+
+mm0 = coord(576, 155, 128, 128)
+mm1 = coord(576, 437, 128, 128)
+
+lm0 = coord(120, 476, 58, 32)
+lm1 = coord(120, 516, 58, 32)
+lm2 = coord(120, 556, 64, 32)
+lm3 = coord(120, 596, 64, 32)
+
+rm0 = coord(1096, 476, 58, 32)
+rm1 = coord(1096, 516, 58, 32)
+rm2 = coord(1096, 556, 64, 32)
+rm3 = coord(1096, 596, 64, 32)
width = 1280
height = 720
@@ -310,22 +443,78 @@ img = Image.new("RGB", (width, height))
pixels = img.load()
+menu = 1
+
for y in range(height):
for x in range(width):
- ####################### player 1
+ ### BG
+ if (x+y)&1:
+ pixels[x, y] = (0, 0, 255)
+ else:
+ pixels[x, y] = ((x+y)>>3, (((1280+720)>>3)-((x+y)>>3)), 0)
+ ####################### MENU
+ if menu and x >= mm0.x and x < (mm0.x + mm0.width) and y >= mm0.y and y < (mm0.y + mm0.height):
+ xd = x-mm0.x
+ yd = y-mm0.y
+ xs = xd >> 3
+ ys = yd >> 3
+ if x > mm0.x+3 and y>mm0.y+3 and xd> 3)-ys)<<1 and xs >2:
+ pixels[x, y] = (255,255,255)
+ elif (xs == ys*2 or xs==((mm0.width-8 >> 3)-ys)<<1) and xs >2 and xs <14:
+ pixels[x, y] = (32,32,32)
+ else:
+ pixels[x, y] = black.get()
+ else:
+ pixels[x, y] = (128,128,128)
+
+ elif menu and x >= mm1.x and x < (mm1.x + mm1.width) and y >= mm1.y and y < (mm1.y + mm1.height):
+ xd = x-mm1.x-4
+ yd = y-mm1.y-4
+ xs = xd >> 3
+ ys = yd >> 3
+ if x > mm1.x+3 and y>mm1.y+3 and xd 4: # left
+ pixels[x, y] = white.get()
+ elif xs == 11 and ys < 8 and ys > 4: # right
+ pixels[x, y] = white.get()
+ elif ys == 2 and xs < 10 and xs > 4: # top
+ pixels[x, y] = white.get()
+ elif ys == 12 and xs < 10 and xs > 4: # bot
+ pixels[x, y] = white.get()
+ # Orthogonal
+ elif xs+ys == 7 and xs >1 and ys >1: # top left
+ pixels[x, y] = white.get()
+ elif xs+ys == 21 and xs >8 and ys >9: # bot right
+ pixels[x, y] = white.get()
+ elif ys-xs == 7 and xs < 6 and ys > 8: # bot left
+ pixels[x, y] = white.get()
+ elif xs-ys == 7 and xs > 8 and ys < 5: # top right
+ pixels[x, y] = white.get()
+ # Arrow Head
+ elif xs-ys == 4 and xs > 8 and xs < 12: # left
+ pixels[x, y] = white.get()
+ elif xs+ys == 18 and xs > 10 and xs <14: # right
+ pixels[x, y] = white.get()
+ # Aliasing
+ elif (xs==ys==11) or (xs==ys==3) or (xs==11 and ys==3) or (xs==3 and ys==11):
+ pixels[x, y] = (32,32,32)
+ else:
+ pixels[x, y] = black.get()
+ else:
+ pixels[x, y] = (128,128,128)
+ ####################### Left Side
### Board
- if x>=b1.x and x=b1.y and y=b1.x and x=b1.y and y>5][xd>>5]].multiply(sprite_pixels[yd&0b0000000000011111, xd&0b0000000000011111])
xs = xd&0x1F
ys = yd&0x1F
if (xs > 7 and xs < 24) and (ys > 7 and ys < 24): # middle
pixels[x, y] = colors[board[yd>>5][xd>>5]].get()
elif (xs > 5 and xs < 26) and (ys > 5 and ys < 26): # mid boarder
pixels[x, y] = colors[board[yd>>5][xd>>5]].mask(0xFFFFFFB0)
- # elif xs == ys or xs+ys==31:
- # pixels[x, y] = colors[board[yd>>5][xd>>5]].shiftr(2)
elif xs+ys<31: # top left edge
if xs>ys:
pixels[x, y] = colors[board[yd>>5][xd>>5]].get()
@@ -342,16 +531,21 @@ for y in range(height):
yd = y-nb1.y
xs = xd&0x1F
ys = yd&0x1F
- if (xs == 31) or (ys==31):
- if (xs == 0) or (ys == 0):
- pixels[x, y] = colors[next_board[yd>>5][xd>>5]].shiftr(1)
- else:
- pixels[x, y] = colors[next_board[yd>>5][xd>>5]].shiftr(2)
- elif (not xs) or (not ys):
+ if (xs > 7 and xs < 24) and (ys > 7 and ys < 24): # middle
pixels[x, y] = colors[next_board[yd>>5][xd>>5]].get()
+ elif (xs > 5 and xs < 26) and (ys > 5 and ys < 26): # mid next_boarder
+ pixels[x, y] = colors[next_board[yd>>5][xd>>5]].mask(0xFFFFFFB0)
+ elif xs+ys<31: # top left edge
+ if xs>ys:
+ pixels[x, y] = colors[next_board[yd>>5][xd>>5]].get()
+ else:
+ pixels[x, y] = colors[next_board[yd>>5][xd>>5]].mask(0xFFFFFFEF)
else:
- pixels[x, y] = colors[next_board[yd>>5][xd>>5]].mask(0xFFFFFFC0)
- ### Score
+ if xs>ys:
+ pixels[x, y] = colors[next_board[yd>>5][xd>>5]].mask(0xFFFFFFD7)
+ else:
+ pixels[x, y] = colors[next_board[yd>>5][xd>>5]].mask(0xFFFFFFC0)
+ ### Score text
elif x>=s1.x and x=s1.y and y>2][(x-s1.x)>>2]:
@@ -364,45 +558,107 @@ for y in range(height):
pixels[x, y] = white.get()
elif x > (112+s1.x) and a_e[yd>>2][(x-(112+s1.x))>>2]:
pixels[x, y] = white.get()
- else:
- pixels[x, y] = text_bg.get()
+ ### Score num
elif x>=sn1.x and x=sn1.y and y= 74 and x < 86) and n0[yd>>2][(x -74)>>2]):
+ pixels[x, y] = white.get()
+ elif ((x >= 90 and x < 102) and n_x[yd>>2][(x -90)>>2]):
+ pixels[x, y] = white.get()
+ elif ((x >= 106 and x < 118) and hexnumbers[score0>>28&0b1111][yd>>2][(x -106)>>2]):
+ pixels[x, y] = white.get()
+ elif ((x >= 122 and x < 134) and hexnumbers[score0>>24&0b1111][yd>>2][(x -122)>>2]):
+ pixels[x, y] = white.get()
+ elif ((x >= 138 and x < 150) and hexnumbers[score0>>20&0b1111][yd>>2][(x -138)>>2]):
+ pixels[x, y] = white.get()
+ elif ((x >= 154 and x < 166) and hexnumbers[score0>>16&0b1111][yd>>2][(x -154)>>2]):
+ pixels[x, y] = white.get()
+ elif ((x >= 170 and x < 182) and hexnumbers[score0>>12&0b1111][yd>>2][(x -170)>>2]):
+ pixels[x, y] = white.get()
+ elif ((x >= 186 and x < 198) and hexnumbers[score0>>8&0b1111][yd>>2][(x -186)>>2]):
+ pixels[x, y] = white.get()
+ elif ((x >= 202 and x < 214) and hexnumbers[score0>>4&0b1111][yd>>2][(x -202)>>2]):
+ pixels[x, y] = white.get()
+ elif ((x >= 218 and x < 230) and hexnumbers[score0&0b1111][yd>>2][(x -218)>>2]):
+ pixels[x, y] = white.get()
+ else:
+ pixels[x, y] = black.get()
+ # pixels[x, y] = text_bg.get()
+ ### Menu
+ elif x >= lm0.x and x < (lm0.x + lm0.width) and y >= lm0.y and y < (lm0.y + lm0.height):
+ xd = x-lm0.x
+ yd = y-lm0.y
+ xs = xd-34
+ if xd < (24) and a_p[yd>>2][xd>>2]:
+ pixels[x, y] = white.get()
+ elif xd > (33) and a_1[yd>>2][xs>>2]:
+ pixels[x, y] = white.get()
+ elif x >= lm1.x and x < (lm1.x + lm1.width) and y >= lm1.y and y < (lm1.y + lm1.height):
+ xd = x-lm1.x
+ yd = y-lm1.y
+ xs = xd-34
+ if xd < (24) and a_p[yd>>2][xd>>2]:
+ pixels[x, y] = white.get()
+ elif xd > (33) and a_2[yd>>2][xs>>2]:
+ pixels[x, y] = white.get()
+ elif x >= lm2.x and x < (lm2.x + lm2.width) and y >= lm2.y and y < (lm2.y + lm2.height):
+ xd = x-lm2.x
+ yd = y-lm2.y
+ xs = xd-28
+ if xd < (24) and a_s[yd>>2][xd>>2]:
+ pixels[x, y] = white.get()
+ elif xd > (27) and a_w[yd>>2][xs>>2]:
+ pixels[x, y] = white.get()
+ elif x >= lm3.x and x < (lm3.x + lm3.width) and y >= lm3.y and y < (lm3.y + lm3.height):
+ xd = x-lm3.x
+ yd = y-lm3.y
+ xs = xd-28
+ if xd < (24) and a_h[yd>>2][xd>>2]:
+ pixels[x, y] = white.get()
+ elif xd > (27) and a_w[yd>>2][xs>>2]:
+ pixels[x, y] = white.get()
+ ####################### Right Board
### Board
elif x>=b2.x and x=b2.y and y>5][xd>>5]].multiply(sprite_pixels[yd&0b0000000000011111, xd&0b0000000000011111])
xd = x-b2.x
yd = y-b2.y
xs = xd&0x1F
ys = yd&0x1F
- if (xs == 31) or (ys == 31):
- if (xs == 0) or (ys == 0):
- pixels[x, y] = colors2[board2[yd>>5][xd>>5]].shiftr(1)
+ if (xs > 7 and xs < 24) and (ys > 7 and ys < 24): # middle
+ pixels[x, y] = colors[board2[yd>>5][xd>>5]].get()
+ elif (xs > 5 and xs < 26) and (ys > 5 and ys < 26): # mid boarder
+ pixels[x, y] = colors[board2[yd>>5][xd>>5]].mask(0xFFFFFFB0)
+ elif xs+ys<31: # top left edge
+ if xs>ys:
+ pixels[x, y] = colors[board2[yd>>5][xd>>5]].get()
else:
- pixels[x, y] = colors2[board2[yd>>5][xd>>5]].shiftr(2)
- elif (not xs) or (not ys):
- pixels[x, y] = colors2[board2[yd>>5][xd>>5]].get()
+ pixels[x, y] = colors[board2[yd>>5][xd>>5]].mask(0xFFFFFFEF)
else:
- pixels[x, y] = colors2[board2[yd>>5][xd>>5]].mask(0xFFFFFFC0)
+ if xs>ys:
+ pixels[x, y] = colors[board2[yd>>5][xd>>5]].mask(0xFFFFFFD7)
+ else:
+ pixels[x, y] = colors[board2[yd>>5][xd>>5]].mask(0xFFFFFFC0)
### Next Piece
elif x>=nb2.x and x=nb2.y and y>5][xd>>5]].shiftr(1)
+ if (xs > 7 and xs < 24) and (ys > 7 and ys < 24): # middle
+ pixels[x, y] = colors[next_board1[yd>>5][xd>>5]].get()
+ elif (xs > 5 and xs < 26) and (ys > 5 and ys < 26): # mid next_boarder
+ pixels[x, y] = colors[next_board1[yd>>5][xd>>5]].mask(0xFFFFFFB0)
+ elif xs+ys<31: # top left edge
+ if xs>ys:
+ pixels[x, y] = colors[next_board1[yd>>5][xd>>5]].get()
else:
- pixels[x, y] = colors[next_board[yd>>5][xd>>5]].shiftr(2)
- elif (not xs) or (not ys):
- pixels[x, y] = colors[next_board[yd>>5][xd>>5]].get()
+ pixels[x, y] = colors[next_board1[yd>>5][xd>>5]].mask(0xFFFFFFEF)
else:
- pixels[x, y] = colors[next_board[yd>>5][xd>>5]].mask(0xFFFFFFC0)
- ### Score
+ if xs>ys:
+ pixels[x, y] = colors[next_board1[yd>>5][xd>>5]].mask(0xFFFFFFD7)
+ else:
+ pixels[x, y] = colors[next_board1[yd>>5][xd>>5]].mask(0xFFFFFFC0)
+ ### Score Text
elif x>=s2.x and x=s2.y and y>2][(x-s2.x)>>2]:
@@ -415,15 +671,64 @@ for y in range(height):
pixels[x, y] = white.get()
elif x > (112+s2.x) and a_e[yd>>2][(x-(112+s2.x))>>2]:
pixels[x, y] = white.get()
- else:
- pixels[x, y] = text_bg.get()
+ ### Score Num
elif x>=sn2.x and x=sn2.y and y= 1050 and x < 1062) and n0[yd>>2][(x -1050)>>2]):
+ pixels[x, y] = white.get()
+ elif ((x >= 1066 and x < 1078) and n_x[yd>>2][(x -1066)>>2]):
+ pixels[x, y] = white.get()
+ elif ((x >= 1082 and x < 1094) and hexnumbers[score1>>28&0b1111][yd>>2][(x -1082)>>2]):
+ pixels[x, y] = white.get()
+ elif ((x >= 1098 and x < 1110) and hexnumbers[score1>>24&0b1111][yd>>2][(x -1098)>>2]):
+ pixels[x, y] = white.get()
+ elif ((x >= 1114 and x < 1126) and hexnumbers[score1>>20&0b1111][yd>>2][(x -1114)>>2]):
+ pixels[x, y] = white.get()
+ elif ((x >= 1130 and x < 1142) and hexnumbers[score1>>16&0b1111][yd>>2][(x -1130)>>2]):
+ pixels[x, y] = white.get()
+ elif ((x >= 1146 and x < 1158) and hexnumbers[score1>>12&0b1111][yd>>2][(x -1146)>>2]):
+ pixels[x, y] = white.get()
+ elif ((x >= 1162 and x < 1174) and hexnumbers[score1>>8&0b1111][yd>>2][(x -1162)>>2]):
+ pixels[x, y] = white.get()
+ elif ((x >= 1178 and x < 1190) and hexnumbers[score1>>4&0b1111][yd>>2][(x -1178)>>2]):
+ pixels[x, y] = white.get()
+ elif ((x >= 1194 and x < 1206) and hexnumbers[score1&0b1111][yd>>2][(x -1194)>>2]):
+ pixels[x, y] = white.get()
else:
- pixels[x, y] = ((x+y)>>3, (((1280+720)>>3)-((x+y)>>3)), 0)
+ pixels[x, y] = black.get()
+ ### Menu
+ elif x >= rm0.x and x < (rm0.x + rm0.width) and y >= rm0.y and y < (rm0.y + rm0.height):
+ xd = x-rm0.x
+ yd = y-rm0.y
+ xs = xd-34
+ if xd < (24) and a_p[yd>>2][xd>>2]:
+ pixels[x, y] = white.get()
+ elif xd > (33) and a_1[yd>>2][xs>>2]:
+ pixels[x, y] = white.get()
+ elif x >= rm1.x and x < (rm1.x + rm1.width) and y >= rm1.y and y < (rm1.y + rm1.height):
+ xd = x-rm1.x
+ yd = y-rm1.y
+ xs = xd-34
+ if xd < (24) and a_p[yd>>2][xd>>2]:
+ pixels[x, y] = white.get()
+ elif xd > (33) and a_2[yd>>2][xs>>2]:
+ pixels[x, y] = white.get()
+ elif x >= rm2.x and x < (rm2.x + rm2.width) and y >= rm2.y and y < (rm2.y + rm2.height):
+ xd = x-rm2.x
+ yd = y-rm2.y
+ xs = xd-28
+ if xd < (24) and a_s[yd>>2][xd>>2]:
+ pixels[x, y] = white.get()
+ elif xd > (27) and a_w[yd>>2][xs>>2]:
+ pixels[x, y] = white.get()
+ elif x >= rm3.x and x < (rm3.x + rm3.width) and y >= rm3.y and y < (rm3.y + rm3.height):
+ xd = x-rm3.x
+ yd = y-rm3.y
+ xs = xd-28
+ if xd < (24) and a_h[yd>>2][xd>>2]:
+ pixels[x, y] = white.get()
+ elif xd > (27) and a_w[yd>>2][xs>>2]:
+ pixels[x, y] = white.get()
img.save("output/alpha.png")
img.show()
diff --git a/layout.svg b/layout.svg
index 197654a..c14f55c 100644
--- a/layout.svg
+++ b/layout.svg
@@ -25,10 +25,10 @@
inkscape:deskcolor="#d1d1d1"
inkscape:document-units="mm"
inkscape:zoom="1.6528621"
- inkscape:cx="653.41204"
- inkscape:cy="251.68464"
- inkscape:window-width="3824"
- inkscape:window-height="2104"
+ inkscape:cx="653.10954"
+ inkscape:cy="396.88731"
+ inkscape:window-width="3433"
+ inkscape:window-height="2076"
inkscape:window-x="0"
inkscape:window-y="0"
inkscape:window-maximized="1"
@@ -97,4 +97,90 @@
height="5.2916665"
x="-319.08749"
y="129.64583"
- transform="scale(-1,1)" />
+ transform="scale(-1,1)" />sw - Playerhw - playerhumansw - Playerhw - playerhuman
diff --git a/layout_menu.svg b/layout_menu.svg
new file mode 100644
index 0000000..9993f38
--- /dev/null
+++ b/layout_menu.svg
@@ -0,0 +1,247 @@
+
+
+
+
diff --git a/tet-cpu-plan b/tet-cpu-plan
deleted file mode 160000
index 9d3abbb..0000000
--- a/tet-cpu-plan
+++ /dev/null
@@ -1 +0,0 @@
-Subproject commit 9d3abbb8e255f9bda9668665a8b7910dc83fa6db