feat: add volume change OSD modules for audio sink and source and added Default Sink and Source to the Bar
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import QtQuick
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import "../../../config"
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import "../states/Audio"
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import Quickshell.Hyprland
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MouseArea {
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id: audioButton
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width: Math.max(audioRow.width + Config.spacing_fun(height)*3.5, height)
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height: bar.height
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hoverEnabled: true
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cursorShape: Qt.PointingHandCursor
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enabled: Sink.exists
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Rectangle {
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anchors.fill: parent
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color: audioButton.containsMouse ? Colors.tertiary : Qt.alpha(Colors.tertiaryContainer, 0.25)
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radius: Config.radius_fun(audioButton.height)
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border.width: Config.border_width
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border.color: audioButton.containsMouse ? Colors.tertiaryContainer_fg
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: Colors.secondaryContainer_fg
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Row {
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id: audioRow
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width: audioSourceText.width + audioSinkText.width + audioPercentageText.width + Config.spacing_fun(height)*2
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height: parent.height
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spacing: Config.spacing_fun(height)/2
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anchors.centerIn: parent
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Text {
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id: audioSourceText
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text: (Source.mute ? "" :
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"")
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anchors.verticalCenter: parent.verticalCenter
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font.pixelSize: Config.iconSize(bar.height)
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font.family: Config.font
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color: audioButton.containsMouse ? Colors.tertiary_fg : Colors.primary
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rightPadding: Config.spacing_fun(height)*1.5
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}
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Text {
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id: audioSinkText
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text: (Sink.mute ? "" :
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Sink.volume > 60 ? "" :
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Sink.volume > 30 ? "" :
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"")
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anchors.verticalCenter: parent.verticalCenter
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font.pixelSize: Config.iconSize(bar.height)
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font.family: Config.font
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color: audioButton.containsMouse ? Colors.tertiary_fg : Colors.primary
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}
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Text {
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id: audioPercentageText
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text: Sink.volume + "%"
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anchors.verticalCenter: parent.verticalCenter
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font.pixelSize: Config.iconSize(bar.height)
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font.family: Config.font
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color: audioButton.containsMouse ? Colors.tertiary_fg : Colors.primary
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}
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}
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}
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}
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@@ -0,0 +1,32 @@
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import QtQuick
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import "../../../config"
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import "../states/Audio"
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MouseArea {
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id: audioButton
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width: Math.max(audioText.width + Config.spacing_fun(height)*2, height)
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height: bar.height
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hoverEnabled: true
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cursorShape: Qt.PointingHandCursor
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enabled: Sink.exists
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Rectangle {
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anchors.fill: parent
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color: audioButton.containsMouse ? Colors.tertiary : Qt.alpha(Colors.tertiaryContainer, 0.25)
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radius: Config.radius_fun(audioButton.height)
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border.width: Config.border_width
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border.color: audioButton.containsMouse ? Colors.tertiaryContainer_fg
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: Colors.secondaryContainer_fg
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Text {
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id: audioText
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text: (Source.mute ? "" :
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"")
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anchors.centerIn: parent
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font.pixelSize: Config.iconSize(bar.height)
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font.family: Config.font
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color: audioButton.containsMouse ? Colors.tertiary_fg : Colors.primary
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}
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}
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}
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