feat: add volume change OSD modules for audio sink and source and added Default Sink and Source to the Bar

This commit is contained in:
Hannes
2026-08-24 20:31:44 +02:00
parent 776d25df0f
commit 230537699d
10 changed files with 353 additions and 3 deletions
+5 -1
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@@ -1,8 +1,12 @@
pragma Singleton
import QtQuick 2.15
import QtQuick
import Quickshell.Hyprland
import "./path"
QtObject {
// Not really usable since it is not updating when changed
property var focusedMonitor: Hyprland.focusedMonitor
readonly property string configDir: ConfigPath.path
readonly property string wallpaperDir: WallpaperPath.wallpaperDir
+89
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@@ -0,0 +1,89 @@
import QtQuick
import QtQuick.Layouts
import Quickshell
import Quickshell.Widgets
import '../bar/states/Audio'
import "../../config"
LazyLoader {
active: Sink.volumeChanged
PanelWindow {
// Since the panel's screen is unset, it will be picked by the compositor
// when the window is created. Most compositors pick the current active monitor.
anchors.bottom: true
margins.bottom: screen.height / 5
exclusiveZone: 0
implicitWidth: Config.focusedMonitor.width/5
implicitHeight: Config.focusedMonitor.height/40
color: "transparent"
// An empty click mask prevents the window from blocking mouse events.
mask: Region {}
Rectangle {
anchors.fill: parent
radius: height / 2
color: "transparent"
RowLayout {
anchors {
fill: parent
leftMargin: 10
rightMargin: 15
}
Text {
Layout.alignment: Qt.AlignLeft
rightPadding: (text == "󰕿" || text == "󰸈" ? font.pixelSize/4 : text == "󰖀" ? font.pixelSize/6 : 0)
leftPadding: (text == "󰕿" || text == "󰸈" ? -font.pixelSize/15 : 0)
text: (
Sink.mute ? "󰝟" :
Sink.volume > 60 ? "󰕾" :
Sink.volume > 30 ? "󰖀" :
Sink.volume > 0 ? "󰕿" :
"󰸈")
font.pixelSize: 30
color: Colors.primary
}
Rectangle {
// Stretches to fill all left-over space
Layout.fillWidth: true
implicitHeight: 10
radius: 20
color: "#50ffffff"
Rectangle {
anchors {
left: parent.left
top: parent.top
bottom: parent.bottom
}
implicitWidth: parent.width * (Sink.volume/100/1.5 ?? 0)
radius: parent.radius
color: Sink.volume/100 > 1 ? Colors.tertiary : Colors.primary
}
}
Text {
Layout.alignment: Qt.AlignRight
text: Sink.volume + "%"
font.pixelSize: 30
color: Colors.primary
}
}
}
}
}
+81
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@@ -0,0 +1,81 @@
import QtQuick
import QtQuick.Layouts
import Quickshell
import Quickshell.Widgets
import '../bar/states/Audio'
import "../../config"
LazyLoader {
active: Source.volumeChanged
PanelWindow {
// Since the panel's screen is unset, it will be picked by the compositor
// when the window is created. Most compositors pick the current active monitor.
anchors.bottom: true
margins.bottom: screen.height / 5 - implicitHeight
exclusiveZone: 0
implicitWidth: Config.focusedMonitor.width/5
implicitHeight: Config.focusedMonitor.height/40
color: "transparent"
// An empty click mask prevents the window from blocking mouse events.
mask: Region {}
Rectangle {
anchors.fill: parent
radius: height / 2
color: "transparent"
RowLayout {
anchors {
fill: parent
leftMargin: 10
rightMargin: 15
}
Text {
Layout.alignment: Qt.AlignVCenter
text: Source.mute ? "󰍭" : "󰍬"
font.pixelSize: 30
color: Colors.primary
}
Rectangle {
// Stretches to fill all left-over space
Layout.fillWidth: true
implicitHeight: 10
radius: 20
color: "#50ffffff"
Rectangle {
anchors {
left: parent.left
top: parent.top
bottom: parent.bottom
}
implicitWidth: parent.width * (Source.volume/100 ?? 0)
radius: parent.radius
color: Colors.primary
}
}
Text {
Layout.alignment: Qt.AlignRight
text: Source.volume + "%"
font.pixelSize: 30
color: Colors.primary
}
}
}
}
}
+4 -2
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@@ -68,10 +68,12 @@ PanelWindow {
// TODO: Add bluetooth, network, audio, power, maybe HW monitor
Tray{}
// AudioSource{}
AudioSink{}
Battery{}
Network {}
Network{}
IdleButton { panelWindow: panel }
PowerButton {}
PowerButton{}
}
}
@@ -0,0 +1,36 @@
pragma Singleton
import QtQuick
import Quickshell
import Quickshell.Services.Pipewire
Item {
id: root
PwObjectTracker {
objects: [ Pipewire.defaultAudioSink ]
}
property var audioSink: Pipewire.defaultAudioSink
property bool exists: audioSink != null
property bool mute: audioSink?.audio?.muted ?? false
property real volume: Math.round((audioSink?.audio?.volume ?? 0) * 1000) / 10
property bool volumeChanged: false
Connections {
target: audioSink?.audio
function onVolumeChanged() {
root.volumeChanged = true;
hideTimer.restart();
}
}
Timer {
id: hideTimer
interval: 1000
onTriggered: root.volumeChanged = false
}
}
@@ -0,0 +1,36 @@
pragma Singleton
import QtQuick
import Quickshell
import Quickshell.Services.Pipewire
Item {
id: root
PwObjectTracker {
objects: [ Pipewire.defaultAudioSource ]
}
property var audioSource: Pipewire.defaultAudioSource
property bool exists: audioSource != null
property bool mute: audioSource?.audio?.muted ?? false
property real volume: Math.round((audioSource?.audio?.volume ?? 0) * 1000) / 10
property bool volumeChanged: false
Connections {
target: audioSource?.audio
function onVolumeChanged() {
root.volumeChanged = true;
hideTimer.restart();
}
}
Timer {
id: hideTimer
interval: 1000
onTriggered: root.volumeChanged = false
}
}
+2
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@@ -0,0 +1,2 @@
singleton Sink DefaultSinkState.qml
singleton Source DefaultSourceState.qml
+63
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@@ -0,0 +1,63 @@
import QtQuick
import "../../../config"
import "../states/Audio"
import Quickshell.Hyprland
MouseArea {
id: audioButton
width: Math.max(audioRow.width + Config.spacing_fun(height)*3.5, height)
height: bar.height
hoverEnabled: true
cursorShape: Qt.PointingHandCursor
enabled: Sink.exists
Rectangle {
anchors.fill: parent
color: audioButton.containsMouse ? Colors.tertiary : Qt.alpha(Colors.tertiaryContainer, 0.25)
radius: Config.radius_fun(audioButton.height)
border.width: Config.border_width
border.color: audioButton.containsMouse ? Colors.tertiaryContainer_fg
: Colors.secondaryContainer_fg
Row {
id: audioRow
width: audioSourceText.width + audioSinkText.width + audioPercentageText.width + Config.spacing_fun(height)*2
height: parent.height
spacing: Config.spacing_fun(height)/2
anchors.centerIn: parent
Text {
id: audioSourceText
text: (Source.mute ? "󰍭" :
"󰍬")
anchors.verticalCenter: parent.verticalCenter
font.pixelSize: Config.iconSize(bar.height)
font.family: Config.font
color: audioButton.containsMouse ? Colors.tertiary_fg : Colors.primary
rightPadding: Config.spacing_fun(height)*1.5
}
Text {
id: audioSinkText
text: (Sink.mute ? "󰝟" :
Sink.volume > 60 ? "󰕾" :
Sink.volume > 30 ? "󰖀" :
"󰕿")
anchors.verticalCenter: parent.verticalCenter
font.pixelSize: Config.iconSize(bar.height)
font.family: Config.font
color: audioButton.containsMouse ? Colors.tertiary_fg : Colors.primary
}
Text {
id: audioPercentageText
text: Sink.volume + "%"
anchors.verticalCenter: parent.verticalCenter
font.pixelSize: Config.iconSize(bar.height)
font.family: Config.font
color: audioButton.containsMouse ? Colors.tertiary_fg : Colors.primary
}
}
}
}
+32
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@@ -0,0 +1,32 @@
import QtQuick
import "../../../config"
import "../states/Audio"
MouseArea {
id: audioButton
width: Math.max(audioText.width + Config.spacing_fun(height)*2, height)
height: bar.height
hoverEnabled: true
cursorShape: Qt.PointingHandCursor
enabled: Sink.exists
Rectangle {
anchors.fill: parent
color: audioButton.containsMouse ? Colors.tertiary : Qt.alpha(Colors.tertiaryContainer, 0.25)
radius: Config.radius_fun(audioButton.height)
border.width: Config.border_width
border.color: audioButton.containsMouse ? Colors.tertiaryContainer_fg
: Colors.secondaryContainer_fg
Text {
id: audioText
text: (Source.mute ? "󰍭" :
"󰍬")
anchors.centerIn: parent
font.pixelSize: Config.iconSize(bar.height)
font.family: Config.font
color: audioButton.containsMouse ? Colors.tertiary_fg : Colors.primary
}
}
}
+5
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@@ -8,6 +8,7 @@ import "./modules/wp"
import "./modules/wlogout"
import "./modules/jl"
import "./modules/background"
import "./modules/VolumeChangeOSD"
ShellRoot {
id: root
@@ -26,6 +27,10 @@ ShellRoot {
id : wlLoader
}
//VolumeChangeOSD
SourceOSD {}
SinkOSD {}
// Background {}
function openWlogout() {