refaktor where idle global is saved
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@@ -1,5 +1,7 @@
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pragma Singleton
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pragma Singleton
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import QtQuick
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import QtQuick
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import Quickshell
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import Quickshell.Io
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QtObject {
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QtObject {
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property int idle: 0
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property int idle: 0
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@@ -3,7 +3,7 @@ import Quickshell
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import Quickshell.Hyprland
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import Quickshell.Hyprland
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import Quickshell.Io
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import Quickshell.Io
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import "../../../colors"
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import "../../../colors"
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import "../states" 1.0 as Global
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import "../states/Idle" as Global
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MouseArea {
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MouseArea {
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id: idleButton
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id: idleButton
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